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environment games MA-Boston GAMES/GRAPHICS -Relo Paid....  
BOSTON MA Area......ALL POSITIONS provide RELOCATION for qualified individuals. (apply at bottom!) Software GAME companies VERY ACTIVELY seeking JR and SR level Engineers. Company is leader in Hi-Speed 3D Graphics SOFTWARE and HARDWARE - both games and hardware accelerators....very cool stuff. It's a casual/professional, team oriented environment - and the company has great benefits. HAVE FUN GOING TO WORK! ....see details for these positions below....... **** 3D DEMO CREATORS **** OPENGL DEMO & Q/A TECHNICIAN **** SOFTWARE ENGINEER FOR WINDOWS 95 DEMO CREATION **** QA RELEASE ENGINEER **** SYSTEM ARCHITECT (HARDWARE) **** SENIOR HARDWARE ENGINEER- SCAN & DFT **** HARDWARE ENGINEER- DESIGN VERIFICATION **** SENIOR HARDWARE ENGINEER- I/O **** SENIOR HARDWARE ENGINEER- AUDIO/MODEM **** 3D DEMO CREATORS OpenGL Software Engineer For Demo Creation to feature functionality of new hardware architecture - contains several new features that must be evangelized to the software developer community in the OpenGL and professional application space. For this position, you'll work with other engineers to create demonstrations, sample code and documentation educating software developers in the OpenGL and Windows NT space. Requirements: mastery of C/C++, strong OpenGL and 3D graphics background, and BS/MSCS. **** OPENGL DEMO & Q/A TECHNICIAN This company's graphics controllers will be powering OpenGL and other Windows NT applications on PCs from many manufacturers. In this position, you will work with the top ten to twenty OpenGL and Windows NT applications and use them to create demonstrations of the new hardware. Then, you'll hit the road and show our stuff to leading PC OEMs and software developers worldwide. Requirements: Strong knowledge of at least several leading OpenGL applications, decent 3D graphics background, BSCS or Associate's degree, and a valid passport. Substantial travel required. Fluency in Japanese a plus. Job code **** SOFTWARE ENGINEER FOR WINDOWS 95 DEMO CREATION Your demos will educate, amuse, tantalize, captivate and seduce the largest PC manufacturers and software developers. You'll package our best code and give it away to developers to seed our technology. You have extensive experience in creating 3D and multimedia applications or demos and you love to show your stuff. Requirements: mastery of C/C++, strong 3D graphics and/or game background and a BS/MSCS. Job code: DC3 **** QA RELEASE ENGINEER Perform daily builds, create binaries, prepare for distribution to testing. Resolve issues when builds not working properly, assist with QA testing. Conversant in C/C++ a plus. 3 years of experience in PC build environment, experience writing DOS batch files, source code/configuration management systems and writing test programs. Job code: QA1 ****HARDWARE ENGINEERING*          All Hardware positions require BSEE or BSCS ****SYSTEM ARCHITECT Experienced _embed_ded system or PC architect with 10+ years' experience. Demonstrated ability to integrate hardware/software environments a must. Ability to make system tradeoffs in the areas of cost/performance, features/schedule, and understand system standards. You will provide technical leadership and command the respect of a small group. **** SENIOR HARDWARE ENGINEER- SCAN & DFT You'll drive the scan process as well as test procedures in general. We'll want you to explore other methodologies to improve manufacturing of chips. 5+ years of experience with scan and design for test is required. **** HARDWARE ENGINEER- DESIGN VERIFICATION Assume responsibility for the functional verification of next generation 3D graphics controllers. This will involve writing tests, _script_s, and system exercisers to verify the functionality of complex graphics ASICs. This position requires 1-3 years of experience, familiarity with C++, UNIX and NT desirable. **** HARDWARE ENGINEERS We want you to assist in the design, synthesis, and timing of 3D graphics ASICs. A minimum of 1-3 years of experience is essential. You should have knowledge of an HDL, experience with C programming. ****PRINCIPAL HARDWARE ENGINEER _embed_ded Processors Position for engineer with 7+ years of experience working with _embed_ded processor designs. Candidate should be familiar with caching, board design and other system issues involved in the design of high speed products. The engineer selected will be a driving force in the selection of the microprocessor _base_ as well as other system components. The engineer will help create both the high and low-level system architecture. **** SENIOR HARDWARE ENGINEER- I/O In this job, you will be responsible for choosing and integrating appropriate I/O interfaces into a new system architecture. The successful candidate will provide technical leadership in developing I/O hardware features for new system. The candidate will also have 5+ years experience. Familiarity with CD-ROM, serial and parallel ports and PCI architecture would all be useful. **** SENIOR HARDWARE ENGINEER- AUDIO/MODEM The successful candidate will provide leadership in the area of audio and modem design and have 5+ years of experience. Responsibilities include the design and verification of custom or _embed_ded DSP circuitry for audio. Understanding audio algorithms, and DSP architectures are also desired qualities in the successful candidate. ***FOR IMMEDIATE CONSIDERATION Email or fax resume to address below. Tim Evans Associate Director Source Engineering This e-mail address is being protected from spam bots, you need JavaScript enabled to view it Voice: 508-366-2600 x3009 FAX:   508-898-0115 http:www.experienceondemand.com
 
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